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Playground ​

Pick a preset or paste your own YAML. Only entities of the simulated home exist here, see the entity list below.

Entities ​

The simulated home has these entities. Values drift every few seconds and have a history. light.attic and every lock answer their services after a moment, so a control's pending ghost is easy to see on them; the offline ones are permanently unavailable.

  • Weather station: binary_sensor.rain, sensor.dew_point, sensor.illuminance, sensor.outdoor_humidity, sensor.outdoor_temperature, sensor.pressure, sensor.rain_rate, sensor.rain_rate_roof, sensor.rain_today, sensor.uv_index, sensor.weather_station_battery, sensor.wind_direction, sensor.wind_gust, sensor.wind_speed, sun.sun, weather.home
  • Rooms: sensor.bathroom_humidity, sensor.bathroom_temperature, sensor.bedroom_temperature, sensor.hallway_temperature, sensor.kitchen_humidity, sensor.kitchen_temperature, sensor.living_room_co2, sensor.living_room_humidity, sensor.living_room_temperature, sensor.office_co2, sensor.office_temperature
  • Lights, switches, covers, climate: climate.bedroom, climate.living_room, cover.awning, cover.bedroom_blinds, cover.garage_door, cover.living_room_blinds, cover.office_blinds, fan.bathroom, fan.bedroom, fan.living_room, light.attic, light.bedroom, light.desk_lamp, light.dining_table, light.garden, light.hallway, light.kitchen, light.living_room, light.office, switch.coffee_machine, switch.garden_pump
  • Doors, windows, motion: binary_sensor.door_front, binary_sensor.motion_hallway, binary_sensor.window_bathroom, binary_sensor.window_bedroom, binary_sensor.window_kitchen, binary_sensor.window_office
  • Appliances and media: media_player.kitchen_speaker, media_player.living_room_tv, sensor.dishwasher_status, sensor.robot_battery, sensor.robot_current_room, sensor.robot_dustbin_remaining, sensor.robot_last_area, sensor.robot_progress, sensor.robot_total_cleanings, sensor.switch_temperature, sensor.washer_remaining, sensor.washer_status, vacuum.robot
  • Locks and helpers (controls): lock.front_door, lock.garage_side_door, input_number.heating_boost, input_number.target_humidity, number.ev_charge_limit, input_select.house_mode, select.thermostat_schedule, input_button.ring_doorbell, button.restart_router
  • Offline (unavailable): light.shed, switch.shed_heater, climate.shed, cover.shed_door, lock.shed, select.shed_program
  • People, modes, scenes, scripts: input_boolean.away_mode, input_boolean.guest_mode, input_boolean.night_mode, input_boolean.vacation_mode, person.alex, person.kim, person.sam, scene.bright, scene.dimmed, scene.dinner, scene.good_night, scene.movie_night, script.check_windows
  • Energy: binary_sensor.grid_outage, sensor.battery_power, sensor.battery_soc, sensor.battery_temperature, sensor.dining_light_power, sensor.dryer_power, sensor.electricity_price, sensor.energy_today, sensor.generator_power, sensor.grid_fossil_percentage, sensor.grid_power, sensor.heat_pump_power, sensor.office_power, sensor.power_consumption, sensor.range_hood_power, sensor.solar_east, sensor.solar_power, sensor.solar_west, sensor.washer_power
  • Electric car: binary_sensor.ev_plugged, sensor.ev_battery, sensor.ev_charger_power, sensor.ev_range
  • Device batteries: sensor.kitchen_window_battery, sensor.motion_hallway_battery

Released under the MIT License.